We specialize in making award-winning tabletop and live action games that challenge assumptions and blur boundaries.
Our game Fiasco was an instant hit, won us our unprecedented second Diana Jones Award for Gaming Excellence (2011), and has influenced a generation of other designers. Our historical games, like Grey Ranks (Diana Jones Award 2008) and Night Witches (Indie Game of the Year 2015), shine spotlights onto little-known stories at the fringes of popular narratives, and allow players to experience the joy and terror of bold lives full of contemporary resonance.
Our live action games, like JUGGERNAUT and WINTERHORN, throw players into impossible situations and confront them with deliciously difficult choices, all while defying the “larp” stereotype with crisp, self-driven games that reach a satisfying conclusion in a couple of hours.
Most of our games are funded by our generous backers (formerly through Drip on Kickstarter, now on Patreon)- this allows us to focus on compelling, innovative experiments that can be quickly printed and played.
If you play our games, let us know! We always love to hear from you!